Adventure pirate game for mobile inspired by Finger Driver, Subnautica and Hearthstone:
- Focus on accessibility with simple controls, a minimalist interface and a 3-cards system to provide simple choices to players 
- Light quest system and integrated narrative design where each chapter reveals a new part of a story 
- Procedurally generated world map with fog of war and regions that can be modified by random events 
- Multiple ships to acquire, each with a different cannon layout, sailing speed and power. And some unique visual special effects 
- Progression system with soft & hard currencies used to buy ships & upgrades 
- Skill Tree with over 50+ upgrades to choose from 
Published on iOS in sync with Sea of Thieves to generate organic downloads.
Design & Development - Alexis Bacot | Art - Khanh Vy Nguyen
2018
 
                        